Featured Project
Meta VR Iconography System
Built a unified iconography system for Reality Labs, merging divergent icon sets into a refined visual language that elevated the craft and consistency of Meta's design system.
Designing visual experiences for immersive products, digital environments and interfaces that need both precision and presence.
Featured Project
Built a unified iconography system for Reality Labs, merging divergent icon sets into a refined visual language that elevated the craft and consistency of Meta's design system.
Selected Works
About
I'm a visual and product designer that enjoys building thoughtful systems that help digital products feel clear, cohesive, and well crafted.
Over the years I've had the chance to work with teams at places like Meta, Microsoft, Airbnb, and Adobe, focusing on iconography, design systems, and visual languages. A lot of my work centers on translating visual ideas into scalable systems, considering how small details expand into frameworks that support large, complex products.
What I like most is shaping ideas into something more intentional. Sometimes that means developing a visual language from the ground up, and other times it's organizing existing work into a framework teams can easily build on. I tend to work closely with designers and engineers to create systems that are clear, flexible, and built to hold up as products evolve.
Contact
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Location
Portland / San Francisco / PNW